Inspiration

Relaxation VR games like nature walk, and other mental health apps, with idea to improve upon accessibility.

What it does

Provides an alternate space for people to exercise when they can't go to the gym.

How we built it

Built with Unity, Unity assets, original soundtrack, Oculus Integration, Kinect

Challenges we ran into

Kinect processing, Oculus Quest export

Accomplishments that we're proud of

Created a beautiful VR room with technology we have little experience with.

What we learned

Unity asset manipulation Oculus integration, both Rift and Quest Kinect Studio, poses and gestures

What's next for VYM

Custom taichi poses to follow - actual motion tracking for people of all shapes and sizes Expanded environment and more explicit UI Quest integration

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