Inspiration
Relaxation VR games like nature walk, and other mental health apps, with idea to improve upon accessibility.
What it does
Provides an alternate space for people to exercise when they can't go to the gym.
How we built it
Built with Unity, Unity assets, original soundtrack, Oculus Integration, Kinect
Challenges we ran into
Kinect processing, Oculus Quest export
Accomplishments that we're proud of
Created a beautiful VR room with technology we have little experience with.
What we learned
Unity asset manipulation Oculus integration, both Rift and Quest Kinect Studio, poses and gestures
What's next for VYM
Custom taichi poses to follow - actual motion tracking for people of all shapes and sizes Expanded environment and more explicit UI Quest integration
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