Project Inspiration:

Entering college, I noticed a trend among my friends where we started sharing our locations with each other for safety reasons. It became a convenient way to keep track of each other's whereabouts and ensure everyone was okay. However, I found myself intrigued by the idea of leveraging this location-sharing aspect for something more engaging and interactive, and so I wanted to create a fun game out of it that encouraged students around campus to move around more.

Learning Experience:

As I delved into the concept of turning location-sharing into a game, I learned a lot about the potential of gamification to encourage movement and social interaction. It was fascinating to explore how technology could be utilized to enhance real-world experiences and foster connections among friends.

Project Development and Challenges Faced:

Implementing the Google Maps API into the app was one of the significant challenges I faced during development. Integrating this feature seamlessly into the gameplay required careful planning and attention to detail. Additionally, app development itself posed its own set of difficulties, from user interface design to backend functionality.

Despite these challenges, I we managed to get the map working and placed checkpoints down. Some of the components our team worked on was getting a database working in order to track user's real time locations, their user id, and the total points they've obtain. Although we could not complete the implementation of the real-time location tracking, through iteration and testing, we refined the app to the best of our abilities and were able to learn a lot about databases such as firebase.

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