General Track

Inspiration

This link was our inspiration. https://www.youtube.com/watch?v=6x4a0_vwf1c&list=PLGClFgBxg9ttw6gCRVoZtPV81a0Gzl0t-&index=2

What it does

Control particle effects through their body movements, creating stunning visual displays that respond in real-time to their dance performance

How we built it

Using Unity and Kinect v2

Challenges we ran into

Kinect and Unity Setup, model mapping with pose estimation and 3d model, rigging model.

Accomplishments that we're proud of

Connected 3d model to estimated pose

What we learned

Kinect SDK and particle simulation

What's next for Spritely

Mapping mesh to skeleton, more visualization, share option, audio visualizer

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