General Track
Inspiration
This link was our inspiration. https://www.youtube.com/watch?v=6x4a0_vwf1c&list=PLGClFgBxg9ttw6gCRVoZtPV81a0Gzl0t-&index=2
What it does
Control particle effects through their body movements, creating stunning visual displays that respond in real-time to their dance performance
How we built it
Using Unity and Kinect v2
Challenges we ran into
Kinect and Unity Setup, model mapping with pose estimation and 3d model, rigging model.
Accomplishments that we're proud of
Connected 3d model to estimated pose
What we learned
Kinect SDK and particle simulation
What's next for Spritely
Mapping mesh to skeleton, more visualization, share option, audio visualizer
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