Inspiration
i have a phobia of roombas
What it does
3D Wave Simulator with Roombas that attack you
How we built it
Using Unity, Blender, and C#
Challenges we ran into
Making the gun aim correctly Designing the enemy
Accomplishments that we're proud of
Scripting this in low amount of time
What we learned
Raycasting and texturing
What's next for escape the roombas
More guns, better graphics
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