Inspiration

i have a phobia of roombas

What it does

3D Wave Simulator with Roombas that attack you

How we built it

Using Unity, Blender, and C#

Challenges we ran into

Making the gun aim correctly Designing the enemy

Accomplishments that we're proud of

Scripting this in low amount of time

What we learned

Raycasting and texturing

What's next for escape the roombas

More guns, better graphics

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