Inspiration
I was flying to Thailand and my wife was playing Mahjong Solitaire a lot. I thought- what if we solve it in VR
What it does
You select mahjong board you want to solve, and use bow to do it, simple! You can race with yourself and other players who can solve different boards fastest(next BeatSaber :P)
How we built it
I built it alone with some help of talented friends(I'm lead developer but I often rely on their critique)
Challenges we ran into
Lack of hardware- my Quest 1 can't run Presence Platform so I couldn't create a build required for this competition, I'm hoping for third place to get Quest 3 so I can develope applications properly
Accomplishments that we're proud of
So far around 15 people played my game and they liked it - they weren't always my friends so they weren't forced to play it but they were solving boards for 30 minutes!
What we learned
Don't sign up for a hackathon without hardware
What's next for Bowjong
I have first playable demo(on quest link so far, gotta fix it on Quest(not sure if my quest dies from graphics or some other reason)) and i want to focus on improving graphics, then Kickstarter and trying to get to offical Quest store not AppLab only.
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