Inspiration
When brainstorming ideas for our project, we decided to first pick 3 Bit Camp challenges that way we could have a guideline for what we wanted to create. The 3 challenges we picked were Best First Time, Most Creative, and Gamified Every Day Task. So from here we started thinking of everyday tasks. We brainstormed a few and made app ideas for all of them. After cutting down our app ideas we eventually ended up with the idea of a gamified reading app. College and High School students will have to read a lot during their education, whether that be textbooks or just books for class. These readings can sometimes be dreaded. So our idea was to increase the incentive to read with a personalized reading buddy that read with you.
What it does
So far our app consists of a single reading buddy that reads with you and keeps track of the amount of time you've read together.
How we built it
We built it using Unity, GitHub, and Photoshop.
Challenges we ran into
- Initial idea and vision were too ambitious
- Not enough time to learn and do everything we wanted
- Issues installing the correct version of everything we needed
Accomplishments that we're proud of
- Fade in that takes places during the start of the game
- The animation of our reading buddy
- The reading stopwatch
- Functional Instruction Panel
- The music
What we learned
- How to use Unity U.I
- How to code in Unity
- Basic Project Management
- How to use GitHub
- Multi-scene Management
What's next for BookCamp
- A list that you can add too that keeps track of the books you read
- Visual progression of reading buddy. The more you read with the reading buddy the more intelligent and happy they get.
- Book recommendations
- Different backgrounds for the reading buddy
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